Disagree Differently: Terms and Conditions
Last Updated: September 8, 2025

By checking the box related to these Terms and Conditions (these “Terms”) on the www.futurepeoplelab.com website and purchasing the Disagree Differently game (the “Game”), you (“Licensee”) to be bound by, and use the Game in accordance with, these Terms.

  1. Terms and Conditions.  These Terms herein apply to the use by Licensee of the Game (as defined below) owned by Future People Lab, LLC, an Arizona limited liability company (“Future People Lab”).  

  2. License and Use of the Program.  During the Term (as defined below), Future People Lab grants to Licensee a non-exclusive, non-transferable, non-assignable, non-sublicensable, revocable, limited right and license to use the Game solely for the Permitted Use (the “License”).  Subject to the limited rights expressly granted hereunder, Future People Lab reserves all rights, title and interest in and to the Game, including all related intellectual property rights.  No rights are granted to Licensee hereunder other than as expressly set forth in these Terms.  

Licensee acknowledges and agrees that Future People Lab owns all right, title, and interest in and to any Improvements conceived, developed, or reduced to practice, or caused to be conceived, developed, or reduced to practice by Licensee during the term of the License.  Licensee agrees to assign, and does hereby assign, to Future People Lab all right, title, and interest in and to any such Improvements, including, without limitation, any “moral” rights which Licensee may have therein under any copyright law or other similar law, and further agrees, during the term of the License and at any time after termination of the License, at Future People Lab’s request and expense, to review, execute, acknowledge, and deliver any and all papers necessary to secure legal protection for Future People Lab therefore in any country in the world, including, but not limited to, applications for patents, trademarks, service marks, and copyrights, and to execute any oath or declaration and verify any document in connection with carrying out these Terms.  Licensee agrees to make prompt and full disclosure to Future People Lab or its nominee of all Improvements.  

As used herein, “Game” includes (i) the physical Disagree Differently game delivered to Licensee, and (ii) all of the techniques, methods, models, processes, data, and systems contained in the game content (including, without limitation, the unique structure and progression of the Step Cards; the methods by which players are guided to scaffold, conduct, and complete a disagreement; the card categories and their contents (e.g. Step Cards, Topics cards, Shared Goals cards, Communication Style cards, and Boundaries cards) and gameplay mechanics (e.g., selecting and stacking cards to prepare for a disagreement, taking structured listening turns, paraphrasing for mutual understanding); and the specific language, phrasing, and framing used throughout the cards); the curation, interpretation, synthesis, and novel application of constructive disagreement techniques into a cohesive game format (including, without limitation, the design, text, gameplay system, and custom illustrations); “Permitted Use” means use of the Game to help Licensee and Licensee’s family members and friends practice constructive disagreement and improve communication skills; and “Improvements” means any and all discoveries, improvements, customizations, enhancements, modifications, ideas, concepts, creative works, and designs, whether or not in writing or reduced to practice, and whether or not they are patentable (including, but not limited to, processes, methods, formulas, and techniques and know-how) related to the Game and that are shared with Future People Lab (whether in writing, or orally or electronically, or otherwise).

  1. Prohibited Activities.  Licensee expressly agrees not to: (a) disclose the Game or any contents thereof to any person who is not family member or friend of Licensee; (b) upload or publish the Game or any contents thereof to any website, social media application, artificial intelligence chatbot or other platform, or any other publicly accessible platform or forum; (c) use any of the Game for any purpose (regardless of whether personal, business, educational or otherwise) apart from the Permitted Use (regardless of whether such non-Permitted Uses are for-profit or not-for-profit); (d) copy, modify, adapt, translate, publish, port, display, license, sublicense, rent, lend, lease, loan, sell, resell, assign, transfer, distribute, make derivatives (including, without limitation, improvements, enhancements, revisions or modifications) of, or otherwise transfer or assign any right to, the Game; (e) remove any copyright, trademark, patent or other proprietary notices from the Game; (f) challenge the validity of the copyrights, trademarks, patents or any other rights of Future People Lab to the Game, or title or interest thereto; (g) use any of the content or intellectual property related to the Game to create, promote, market, sell, and/or distribute any similar or competitive game, program, product, or service; or (h) use the Game in a way that coerces, pressures, or emotionally harms others, or in any context that lacks mutual consent, good faith, or emotional safety.

  2. Confidentiality.  Except as expressly provided in these Terms, Licensee will (a) keep confidential and not divulge, furnish or make accessible to any party any Confidential Information, and (b) not use the Confidential Information for the benefit of any third party.  As used herein, “Confidential Information means all information concerning or related to the Game (whether prepared by Future People Lab or otherwise, and regardless of the form in which such information appears and whether or not such information has been reduced to a tangible form).

  3. Use of Game.  Prior to disclosing the Game or its contents to Licensee’s family members or friends, Licensee shall inform such persons of these Terms (including, without limitation, the Permitted Use of the Game, and the restrictions and prohibited activities related to thereto).  Licensee shall be responsible for any and all breaches by its family members or friends of these Terms, and shall take all actions required to prevent, or cause the termination of, any such breach.

Do NOT use the Game: 

  • if you’re in danger. The Game won’t stop active harm. For help, call 1-800-799-7233 or visit thehotline.org.

  • To solve urgent matters. It won’t help you make quick or high-stakes decisions.

  • With abusers or manipulators. It might help spot unhealthy patterns, but it won’t fix them.

  • Without mutual consent.  Playing with someone unwilling or emotionally unsafe may cause harm.

The Game is intended for adults and older teens. Use by minors should be supervised.

  1. Fees.   Licensee shall pay the purchase price and all related sales tax and shipping and handling fees set forth on the www.futurepeoplelab.com website and all affiliated sites (including, without limitation, www.thegamecrafter.com). All amounts paid by Licensee are non-refundable.  Future People Lab may charge interest on all overdue fees at a rate equal to 1.5% per month (or the maximum rate permitted under applicable law) on the unpaid amount until such amounts are paid.  Licensee will be solely responsible for, and will pay, any and all sales, use, gross receipt, goods and services, value-added, and personal property taxes, any other taxes and levies, and any interest and penalties related to the foregoing that are imposed by any governmental authority in connection with the License and Licensee’s use of the Game.

  2. Sales Terms and Issues.  

    1. Please note that The Game Crafter, LLC (“Game Crafter”) handles all printing, packaging, and shipping of the Game. Please refer to their Terms of Service for full details.  Game Crafter can be reached at info@thegamecrafter.com.

    2. Damaged or Incorrect Products.  If your Game arrives damaged or you received the wrong item, please contact Game Crafter within five (5) calendar days for resolution.

    3. Non-Delivery.  If your package does not arrive, please contact Game Crafter within five (5) calendar days  for tracking and resolution.

    4. International Orders. If Licensee is outside the U.S., Licensee is solely responsible for customs duties or taxes imposed by Licensee’s home country, which may be collected by the shipping carrier upon delivery.

  3. All Sales Final.  Due to the nature of the Game, all sales are final and Games are non-returnable. 

  4. Privacy Policy.  Licensee agrees to the terms of Future People Lab’s Privacy Policy, which are incorporated herein by reference and can found here: futurepeoplelab.com/privacy

  5. Term.  The term of the License shall continue until terminated below (the “Term”).

  6. Termination.  Licensee may terminate the License at any time upon written notice to Future People Lab.  Future People Lab may terminate the License immediately upon written notice to Licensee in the event of Licensee’s breach of any provision of these Terms.  Upon expiration or termination of the License by Licensee or Future People Lab for any reason, Licensee will immediately (a) cease all use of the Game and (b) destroy all copies of any Confidential Information which exist in any tangible form (including written and electronic forms).

  7. Indemnification.  Licensee shall defend, indemnify and hold harmless Future People Lab and its affiliates, members, managers, officers, directors, employees, insurers, counsel, representatives, and agents from and against any and all claims (including, without limitation, any investigation, action or other proceeding), damages, losses, liabilities, costs and expenses (including, without limitation, attorneys' fees and court costs) that constitute, or arise out of or in connection with any breach by Licensee of its representations, warranties, agreements and covenants set forth in these Terms.  

  8. Disclaimers. FUTURE PEOPLE LAB MAKES NO WARRANTY, REPRESENTATION, GUARANTY OR CONDITION OF ANY KIND, WHETHER EXPRESS, IMPLIED, STATUTORY OR OTHERWISE (INCLUDING, WITHOUT LIMITATION, IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE), WITH RESPECT TO THE GAME PROVIDED TO LICENSEE PURSUANT TO THE LICENSE AND THESE TERMS.  LICENSEE ACKNOWLEDGES AND AGREES THAT FUTURE PEOPLE LAB HAS NOT PROVIDED ANY GUARANTEE OF SUCCESS OR OF SPECIFIC RESULTS IN CONNECTION WITH THE GAME OR LICENSEE’S USE THEREOF, AND HAS NOT PROVIDED ANY REPRESENTATIONS OR WARRANTIES REGARDING THE OUTCOME FROM LICENSEE’S USE OF THE GAME (INCLUDING IMPROVED ABILITY TO CONSTRUCTIVE DISAGREE OR COMMUNICATE).  LICENSEE UNDERSTANDS THAT THE GAME IS NOT A THERAPY TOOL OR A SUBSTITUTE FOR COUNSELING.

  9. Limitation of Liability. UNDER NO CIRCUMSTANCES WILL FUTURE PEOPLE LAB BE LIABLE TO LICENSEE OR ANY LICENSEE PARTY FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY OR MULTIPLE DAMAGES ARISING OUT OF OR RELATED TO THE LICENSE, LICENSEE’S USE OF THE GAME, OR THESE TERMS, REGARDLESS OF THE LEGAL THEORY ON WHICH SUCH CLAIM IS BASED (WHETHER BASED IN CONTRACT, TORT OR ANY OTHER LEGAL THEORY), EVEN IF FUTURE PEOPLE LAB HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.  As used herein, “Licensee Party” means Licensee and all of its past, present and future family members, friends, representatives, and agents. LICENSEE EXPRESSLY AGREES THAT LICENSEE’S SOLE AND EXCLUSIVE REMEDY UNDER THE LICENSE AND THESE TERMS FOR FUTURE PEOPLE LAB’S PERFORMANCE OR THE FAILURE OF SUCH PERFORMANCE, OR FOR ANY BREACH BY FUTURE PEOPLE LAB THEREUNDER OR HEREUNDER, WILL BE TO TERMINATE THE LICENSE PURSUANT TO SECTION 9 ABOVE.  LICENSEE ACCEPTS THE RESTRICTIONS ON LICENSEE’S RIGHT TO RECOVER ADDITIONAL DAMAGES AS PART OF LICENSEE’S BARGAIN WITH FUTURE PEOPLE LAB, AND LICENSEE UNDERSTANDS AND ACKNOWLEDGES THAT, WITHOUT SUCH RESTRICTIONS, THE PURCHASE PRICE WOULD BE HIGHER.

  10. Notices.  Any notice, demand or request required or permitted to be given under the Terms shall be in writing, delivered via email, shall be deemed given on the next business day after such email is sent, and shall be addressed to Future People Lab at legal@futurepeoplelab.com.  Future People Lab will sent notices to Licensee’s email on file.

  11. Consent to Jurisdiction. Each party irrevocably submits to the exclusive jurisdiction of the federal and state courts located in Phoenix, Arizona for the purposes of any action, claim or proceeding arising out of or relating to the License or these Terms.  Each Party hereby waives any objection based on forum non conveniens and waives any objection to venue of any action instituted pursuant to the License or these Terms.  If any legal action or any arbitration or other proceeding is brought in connection with the License or these Terms, the prevailing party shall be entitled to recover reasonable attorneys’ fees, accounting fees, and other costs incurred in that action or proceeding, in addition to any other relief to which it may be entitled.  EACH PARTY ACKNOWLEDGES AND AGREES THAT ANY CONTROVERSY WHICH MAY ARISE UNDER THE LICENSE OR THESE TERMS IS LIKELY TO INVOLVE COMPLICATED AND DIFFICULT ISSUES AND, THEREFORE, EACH PARTY HEREBY IRREVOCABLY AND UNCONDITIONALLY WAIVES ANY RIGHT SUCH PARTY MAY HAVE TO A TRIAL BY JURY IN RESPECT OF ANY LITIGATION ARISING OUT OF OR RELATING TO THE LICENSE OR THESE TERMS.

  12. Equitable Relief. It is understood and agreed that money damages may not be a sufficient remedy for any breach of these Terms by Licensee and that Future People Lab shall be entitled to equitable relief, including injunction and specific performance, as a remedy for any such breach, without any requirement to post bond or other security or to prove actual damage or harm.  Such remedies shall not be deemed to be the exclusive remedies for a breach of these Terms, but shall be in addition to all other remedies available at law or equity.  

Miscellaneous.  These Terms: (a) may be amended only by a writing signed by Future People Lab and Licensee; (b) may be executed in several counterparts (including by facsimile or .pdf delivered via email), each of which is deemed an original but all of which constitute one and the same instrument; (c) may not be assigned, pledged or otherwise transferred by Licensee, whether by operation of law or otherwise, without the prior written consent of Future People Lab; (d) contains, together with the SOW, the entire agreement of Future People Lab and Licensee with respect to the transactions contemplated hereby and supersedes all prior written and oral agreements, and all contemporaneous oral agreements, relating to such transactions; (e) are governed by, and will be construed and enforced in accordance with, the laws of the State of Arizona, without giving effect to any conflict of laws rules; and (f) is binding upon, and will inure to the benefit of, Future People Lab and Licensee and their respective successors and permitted assigns.  The waiver by a party of any breach or violation of any provision of these Terms will not operate as, or be construed to be, a waiver of any subsequent breach or violation hereof.  Any provision of these Terms which is prohibited or unenforceable in any jurisdiction shall, as to such jurisdiction, be ineffective to the extent of such prohibition or unenforceability without invalidating the remaining portions hereof or affecting the validity or enforceability of such provision in any other jurisdiction.   The provisions of Sections 1, 2 (but not first sentence), 3-6, 8, 10-18 will survive any termination of the License or these Terms.